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Unreal Engine FPS Game | Codefinity
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Unreal Engine FPS Game

Unreal Engine FPS Game

En este curso, crearás un emocionante juego FPS donde te enfrentarás a oleadas de enemigos en una arena. Tu objetivo es eliminar a todos los enemigos en cada oleada dentro de un tiempo establecido. Sobrevive a tres intensas oleadas, y serás recibido con una pantalla de victoria que ofrece la opción de reiniciar o salir. Vigila tu barra de salud; si llega a cero o se acaba el tiempo, el juego termina. Este curso te equipará con habilidades esenciales de desarrollo de juegos, resultando en un juego FPS dinámico y atractivo. ¿Listo para el desafío? ¡Comienza tu viaje de desarrollo de juegos ahora!

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24 chapters
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What you will learn
  • Navegar por la interfaz de usuario del Editor de Unreal Engine y gestionar la configuración del proyecto para el desarrollo de juegos FPS.
  • Entender la estructura y utilización de Blueprints de Personaje para el control del jugador.
  • Desarrollar IA enemiga usando Blueprints de Enemigo y configurar mecánicas de juego desafiantes.
  • Diseñar niveles de juego con consideraciones estéticas y puntos estratégicos de aparición de enemigos.
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There are 6 modules in this course

En este curso, crearás un emocionante juego FPS donde te enfrentarás a oleadas de enemigos en una arena. Tu objetivo es eliminar a todos los enemigos en cada oleada dentro de un tiempo establecido. Sobrevive a tres intensas oleadas, y serás recibido con una pantalla de victoria que ofrece la opción de reiniciar o salir. Vigila tu barra de salud; si llega a cero o se acaba el tiempo, el juego termina. Este curso te equipará con habilidades esenciales de desarrollo de juegos, resultando en un juego FPS dinámico y atractivo. ¿Listo para el desafío? ¡Comienza tu viaje de desarrollo de juegos ahora!
En esta sección continuaremos explorando los planos. Los planos son el núcleo de todo lo que sucede en Unreal Engine y son en lo que trabajaremos principalmente en este curso.
¿Qué es un juego de disparos en primera persona sin algunos enemigos? En esta sección configuraremos los planos de los enemigos.
El diseño de niveles es una de las partes más importantes de cualquier juego. Un buen nivel no solo crea un entorno adecuado, sino que también considera el tiempo de los eventos para crear una experiencia agradable. Junto con eso, un buen nivel cuenta una historia sin usar palabras.
Widgets, UMGs y UI; básicamente son lo mismo. En esta sección, veremos cómo crear menús y HUDs usando widgets. También veremos cómo agregar efectos de sonido a nuestros widgets y planos.
¡Estamos casi terminando nuestro juego en este punto! En esta sección vamos a configurar un sistema para aumentar la dificultad del juego a medida que avanzamos. Por último, vamos a configurar la lógica de victoria y de fin de juego para nuestro juego.
El empaquetado para Windows es muy fácil en Unreal Engine. En esta sección final y breve, ajustamos los últimos detalles y luego empaquetamos nuestro juego.

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Reviewed on Jul 16, 2024

Clear explanation overall. Wish he would have shown how to move around in the Blueprint grid but I figured it out. Other than that, going well so far.

Recommended if you're interested in learning Unreal Engine 5

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Embrace the fascination of Tech Skills! Our AI-assistant provides real-time feedback, personalized hints, and error explanations, empowering you to learn with confidence.

AI-Assisted Learning
Workspaces

With Workspaces, you can create and share projects directly on our platform. We've prepared templates for your convenience

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Take control of your career development and commence your path into mastering the latest technologies

Learning tracks
Real-world projects

Real-world projects elevate your portfolio, showcasing practical skills to impress potential employers

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