Notice: This page requires JavaScript to function properly.
Please enable JavaScript in your browser settings or update your browser.
Learn Prototyping Basics | Prototyping
UI/UX with Figma
course content

Course Content

UI/UX with Figma

UI/UX with Figma

1. Figma Basic Tools
2. Creating and Organizing Objects
3. Creating Visuals
4. Prototyping
5. Submitting Work

book
Prototyping Basics

Interactive prototypes in Figma help demonstrate how a design behaves, enabling clients and stakeholders to visualize the final product's user experience. To create a basic prototype:

  • Go to the Prototype tab and select the first frame;
  • Click the plus icon near "Flow Starting Point" to designate the starting frame. You can drag it to a different frame if needed;
  • Select an object, or a frame, and drag the blue circle node to another frame to establish a connection;
  • Connections can be adjusted or removed by dragging the arrow to an empty area or using the minus icon in the Prototype tab;
  • Click the Play/Present icon to open the prototype;
  • Clicking unlinked areas displays hotspots. A hotspot is where the Interaction takes place. It can be any object within the original frame, such as a link, button, image or icon, etc.
What are hotspots in a Figma prototype?

What are hotspots in a Figma prototype?

Select the correct answer

Everything was clear?

How can we improve it?

Thanks for your feedback!

Section 4. Chapter 5
We're sorry to hear that something went wrong. What happened?
some-alt