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Learn Wireframing | Submitting Work
UI/UX with Figma
course content

Course Content

UI/UX with Figma

UI/UX with Figma

1. Figma Basic Tools
2. Creating and Organizing Objects
3. Creating Visuals
4. Prototyping
5. Submitting Work

book
Wireframing

Wireframing is the process of creating a simple outline of an app or website, showcasing the "big picture" of a concept. It serves as a basic or low-fidelity mockup to communicate ideas with clients and determine how the layout and functionality will look.

Purpose of wireframing

  • Represents a high-level concept for a digital app or website;
  • Facilitates communication with clients to align on design ideas;
  • Should be quick and straightforward, avoiding unnecessary details.

Tools and elements

  • Use basic design tools like rectangles, lines, text, and placeholder icons;
  • Minimal colors are preferred; fewer colors help keep the focus on structure;
  • Use realistic placeholder text instead of "Lorem Ipsum" for better understanding.

Design tips

  • Wireframes should indicate functionality (e.g., "X" marks for areas to be replaced by images);
  • If you know the icons you'll use, include them; otherwise, placeholders suffice;
  • Prioritize simplicity and clarity over visual polish;
  • Use resources like wireframing kits from Figma's Community Tab to save time.

After creating the basic wireframe, refine it slightly to improve clarity as the polished version helps communicate the design's purpose effectively.

In conclusion, wireframing is an essential step in the design process, enabling quick feedback and iteration while ensuring all stakeholders understand the foundational layout of the project.

Download "Letterboxd_Screenshot" image file and recreate the app's interface in a wireframe of your own style.

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Section 5. Chapter 1
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