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Aprenda Classes and Objects Overview | Fundamentals of OOP in C++
C++ OOP
course content

Conteúdo do Curso

C++ OOP

C++ OOP

1. Fundamentals of OOP in C++
2. Constructors and Destructors
3. Encapsulation Overview
4. Inheritance Overview
5. Polymorphism Overview

book
Classes and Objects Overview

What is a Class?

A class can be thought of as a blueprint for creating something. It defines the structure and behavior of what you are going to create, which in programming terms is called an object.

h

cake

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1234567891011
class Cake { public: // Attributes float flour; std::string filling; // Methods void bake() { // working with attributes } };
  • Attributes: also known as data members, these are the properties that define the state.

  • Methods: also known as function members, these are the functions or actions that can be performed.

What is an Object?

An object is an instance of a class. When a class is defined, no memory is allocated until an instance of it is created. An object represents a specific example or instance of a class, with actual values assigned to its attributes.

Relationship Between Classes and Objects

Objects are created from a class and each object has its own identity, state, and behavior. Classes and objects have a fundamental relationship where:

  • Classes define the structure and capabilities.

  • Objects are specific instances that embody the class definition.

cpp

main

copy
123456789101112
int main() { // Creating an object of the Cake class Cake myCake; // Setting attributes myCake.flour = 25.1f; myCake.filling = "strawberry"; // Calling a method myCake.bake(); }
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What is an object in object-oriented programming?

Select the correct answer

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Seção 1. Capítulo 8

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course content

Conteúdo do Curso

C++ OOP

C++ OOP

1. Fundamentals of OOP in C++
2. Constructors and Destructors
3. Encapsulation Overview
4. Inheritance Overview
5. Polymorphism Overview

book
Classes and Objects Overview

What is a Class?

A class can be thought of as a blueprint for creating something. It defines the structure and behavior of what you are going to create, which in programming terms is called an object.

h

cake

copy
1234567891011
class Cake { public: // Attributes float flour; std::string filling; // Methods void bake() { // working with attributes } };
  • Attributes: also known as data members, these are the properties that define the state.

  • Methods: also known as function members, these are the functions or actions that can be performed.

What is an Object?

An object is an instance of a class. When a class is defined, no memory is allocated until an instance of it is created. An object represents a specific example or instance of a class, with actual values assigned to its attributes.

Relationship Between Classes and Objects

Objects are created from a class and each object has its own identity, state, and behavior. Classes and objects have a fundamental relationship where:

  • Classes define the structure and capabilities.

  • Objects are specific instances that embody the class definition.

cpp

main

copy
123456789101112
int main() { // Creating an object of the Cake class Cake myCake; // Setting attributes myCake.flour = 25.1f; myCake.filling = "strawberry"; // Calling a method myCake.bake(); }
question mark

What is an object in object-oriented programming?

Select the correct answer

Tudo estava claro?

Como podemos melhorá-lo?

Obrigado pelo seu feedback!

Seção 1. Capítulo 8
Sentimos muito que algo saiu errado. O que aconteceu?
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