Conteúdo do Curso
Blender Essentials
Blender Essentials
Introduction to Rigging
Rigging is the process of preparing a character for animation by binding its mesh to an armature, which serves as the character's skeleton.
In Blender, armatures consist of bones that dictate the movement of the character, similar to real bones in a skeleton.
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Seção 4. Capítulo 1