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Introduction to Rigging | Rigging
Blender Essentials
course content

Conteúdo do Curso

Blender Essentials

Blender Essentials

1. Introduction to Blender
2. Modelling
3. Material and Textures
4. Rigging

Introduction to Rigging

Rigging is the process of preparing a character for animation by binding its mesh to an armature, which serves as the character's skeleton.

In Blender, armatures consist of bones that dictate the movement of the character, similar to real bones in a skeleton.

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Seção 4. Capítulo 1
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