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Pointers | References & Pointers
C++ Intermediate | Mobile-Friendly
course content

Contenido del Curso

C++ Intermediate | Mobile-Friendly

C++ Intermediate | Mobile-Friendly

1. Data Types and Arrays
2. References & Pointers
3. Dynamic Memory
4. Functions

bookPointers

Each variable has its address in memory, a storage unit where it "lives" during the program's execution. To access the address, you can use ampersand &. For instance:

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int x; cout << &x;
copy

It means that the address of the variable x for this execution of your code is 0x7ffd586e0344. With each execution, the address can change since the program can start at any part of your memory.

A pointer is a variable that stores the address of another variable. To declare the pointer use the asterisk *. For example, let's declare a pointer to the variable type of double:

Like with variables, we have to name the pointer and define the type it points to by declaration.

Let's learn how to assign the address of the variable to a pointer. For example, we want to know where the variable b is. Let's write down its address to the pointer pb:

To assign to the pointer the variable address, use the pointer's name without *. Or you can define the pointer by the declaration:

1. What is the pointer?
2. Output the address of the variable x.
What is the pointer?

What is the pointer?

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Output the address of the variable x.

int x = 2;
int *px = &x;

cout <<
;

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Sección 2. Capítulo 1
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