Contenido del Curso
C++ Intermediate | Mobile-Friendly
C++ Intermediate | Mobile-Friendly
Pointers
Each variable has its address in memory, a storage unit where it "lives" during the program's execution. To access the address, you can use ampersand &
. For instance:
int x; cout << &x;
It means that the address of the variable x
for this execution of your code is 0x7ffd586e0344. With each execution, the address can change since the program can start at any part of your memory.
A pointer is a variable that stores the address of another variable. To declare the pointer use the asterisk *
. For example, let's declare a pointer to the variable type of double
:
Like with variables, we have to name the pointer and define the type it points to by declaration.
Let's learn how to assign the address of the variable to a pointer. For example, we want to know where the variable b
is. Let's write down its address to the pointer pb
:
To assign to the pointer the variable address, use the pointer's name without *
. Or you can define the pointer by the declaration:
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