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Class Creation Syntax | Fundamentals of OOP
C++ OOP
course content

Course Content

C++ OOP

C++ OOP

1. Fundamentals of OOP
2. Constructors and Destructors
3. Encapsulation Overview
4. Inheritance Overview
5. Polymorphism Overview

book
Class Creation Syntax

The exploration of Object-Oriented Programming (OOP) begins with a fundamental understanding of classes and objects. In OOP, every component and operation revolves around the use of them. So, now, we will learn how to construct and utilize them.

Classes and Objects

  • class: a blueprint or template for creating objects. It defines a set of attributes and methods that will be common to all instances of that class.

  • object: an instance of a class. It is a concrete realization of it, with specific values for its attributes.

Class Syntax

Creating a class is a straightforward process. A class is defined using the class keyword followed by the class name and a set of curly braces { }.

Note

You can create an object by using the class name as the data type for the variable.

Task
test

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  • Create a class template using class keyword.
  • Create an object of the class template.

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Section 1. Chapter 3
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book
Class Creation Syntax

The exploration of Object-Oriented Programming (OOP) begins with a fundamental understanding of classes and objects. In OOP, every component and operation revolves around the use of them. So, now, we will learn how to construct and utilize them.

Classes and Objects

  • class: a blueprint or template for creating objects. It defines a set of attributes and methods that will be common to all instances of that class.

  • object: an instance of a class. It is a concrete realization of it, with specific values for its attributes.

Class Syntax

Creating a class is a straightforward process. A class is defined using the class keyword followed by the class name and a set of curly braces { }.

Note

You can create an object by using the class name as the data type for the variable.

Task
test

Swipe to show code editor

  • Create a class template using class keyword.
  • Create an object of the class template.

Switch to desktopSwitch to desktop for real-world practiceContinue from where you are using one of the options below
Everything was clear?

How can we improve it?

Thanks for your feedback!

Section 1. Chapter 3
Switch to desktopSwitch to desktop for real-world practiceContinue from where you are using one of the options below
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