Notice: This page requires JavaScript to function properly.
Please enable JavaScript in your browser settings or update your browser.
Apprendre Introduction to Rigging | Rigging
Blender Essentials

bookIntroduction to Rigging

Rigging is the process of preparing a character for animation by binding its mesh to an armature, which serves as the character's skeleton.

In Blender, armatures consist of bones that dictate the movement of the character, similar to real bones in a skeleton.

question mark

Select the correct answer

Tout était clair ?

Comment pouvons-nous l'améliorer ?

Merci pour vos commentaires !

Section 4. Chapitre 1

Demandez à l'IA

expand

Demandez à l'IA

ChatGPT

Posez n'importe quelle question ou essayez l'une des questions suggérées pour commencer notre discussion

Awesome!

Completion rate improved to 5.88

bookIntroduction to Rigging

Glissez pour afficher le menu

Rigging is the process of preparing a character for animation by binding its mesh to an armature, which serves as the character's skeleton.

In Blender, armatures consist of bones that dictate the movement of the character, similar to real bones in a skeleton.

question mark

Select the correct answer

Tout était clair ?

Comment pouvons-nous l'améliorer ?

Merci pour vos commentaires !

Section 4. Chapitre 1
some-alt