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Game Development with Unity
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Beginner
Have you ever played games? I think in our time, everyone has at least once launched computer games and enjoyed the virtual world of these digital creations. But have you ever been curious about how such games are created? What programming language are they written in, and what is game development? This track will introduce you to one of the most popular game engines, Unity. Get ready to dive into an incredible adventure of learning Unity and create your own game using the C# language!
C#
Unity
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Try Codefinity TeamsWhat you will learn
- You will master the fundamentals of C# programming, enabling you to write efficient and clean code
- You will learn to build interactive games from scratch using Unity, applying core game development principles
- You will be able to create and manage game assets, animations, and physics to bring your game ideas to life
- You will develop a strong foundation in game development, giving you the skills to create your own games and expand into more advanced Unity features
- 139 chapters
- 13 hours
- 123 tasks
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Learning track content
Module 1 / C# Basics
In this section we will get an introduction to C#. Moreover, we will also learn some basic elements of the C# language.
In any programming language we have to deal with different types of data. In this section we will learn about that.
- Integer Data TypesPreview
- Declaring Explicitly Typed VariablesPreview
- Floating-Point and DoublePreview
- BooleansPreview
- CharacterPreview
- StringPreview
- Strings ChallengePreview
- Basic String FormattingPreview
- String Formatting PracticePreview
- Declaring ConstantsPreview
- Basic Type CastingPreview
- Type Casting PracticePreview
- Basic Type ConversionPreview
- Basic Coding PracticePreview
In this section we will learn about features of C# that help us control the flow of the program such as executing pieces of code based on conditions.
In this section we will learn about how to deal with repetitive tasks in programming.
Arrays are an important part of any programming language as they let us group together and manipulate a large amount of similar data. In this section we will learn about Arrays and how to use them for practical applications.
In this section we will learn about one of of the most widely used and essential features of C# called Methods. We will also explore its uses through creative practice tasks.
Module 2 / C# Beyond Basics
In this section we will learn data structures like Lists and Dictionaries. We will also learn how to read and write files. In the end we will look at how to deal with unexpected errors which can occur during the program's execution.
In this section we will learn about some more advanced structures for storing data, namely Structs and Enumerators. We will learn how to use them and we will look at some practice examples as well.
- What are Structs?Preview
- Defining & Using a StructurePreview
- Practicing StructsPreview
- Structs with Other Data StructuresPreview
- Struct MethodsPreview
- Correctly Accessing Fields in Struct MethodsPreview
- Practicing MethodsPreview
- Struct ConstructorsPreview
- Practicing ConstructorsPreview
- EnumeratorsPreview
- Practicing EnumeratorPreview
In this section, we will learn what Object-Oriented Programming (OOP) is and how we can create programs that use the concept of OOP. We will also practice this concept with many hands-on tasks that are fun to solve.
In this section, we delve deeper into the essentials of Object-Oriented Programming (OOP). We explore advanced topics to enhance your understanding and proficiency in OOP. From managing object lifecycles through destructors to refining class structures with access modifiers, and harnessing the power of derived classes and method overloading, this section equips you with the knowledge and practical skills needed to design robust and flexible object-oriented systems.
This will be a detailed chapter in which we will dive deep into the main principles of Object-Oriented Programming (OOP). We will also look at many practical applications and hands-on examples of these principles to understand them better. In this section we will revise some of the concepts from the previous section in a bit more detail and combine the concepts together to understand it more thoroughly.
Module 3 / Unity for Beginners
Welcome to the Unity Introduction section! Discover what Unity is and how it's used through a concise video. Learn how to download Unity with step-by-step instructions accompanied by visuals. Follow along as we create a project and scene in Unity. Explore the Unity interface, including Hierarchy, Project, Console, Scene, Game, and Inspector, through an engaging video with a quizzes.
Embark on your game development journey with Unity Essentials. Learn scripting basics,
explore components, manipulate GameObjects, master object transformations, capture
player input, and move your first player. Engage with concise videos, interactive quizzes, and
clear instructions.
In this Unity Physics section, grasp foundational concepts in gaming physics, including
time.deltaTime's role for smooth gameplay. Learn to utilize Rigidbody components effectively and implement collision detection techniques. Explore OnCollisionEnter and OnTriggerEnter methods' uses. Apply these skills practically by guiding a bird character through a Flappy Bird-style game, mastering movement and collision detection.
Discover how to design interfaces and incorporate sounds into your games. Begin by
mastering UI basics and creating elements. Explore specific UI designs like Texts and buttons. Connect different game scenes and add a main menu to your game. Enhance gameplay with immersive sound effects, utilizing a dedicated sound manager for optimal control and organization.
Enhance your game's visuals by updating designs and incorporating basic particle systems and post-processing effects. Improve the overall design for a better player experience.
Finally, export your game and conduct thorough testing to ensure quality. This section
focuses on updating game designs and adding simple visual effects to improve the overall look of your game.
Requirements
- A computer with a browser - all browsers are supported.
- Your enthusiasm to enhance your tech skills.
- Everything else needed to start learning and practicing is already included in this course.
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Thanks to them I'm learning a lot faster because they help you to understand everything from scratch. It's the best website that helps people with no background in IT...
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great course for beginners, they test your knowledge in every lesson...
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Adrien Morel
Well designed for total beginners
Well designed for total beginners, incremental progress and makes me feel confident....
_Gracy
it's simply perfectly well explained
it's simply perfectly well explained! so far I have not experienced any difficulty because everything is so well managed...
Ruslan Kravchuk
The main thing is to learn and not give up
The material is good, there is a lot to learn, all in order to become better and the main thing is to learn what you want....
Matteo Comune
Thanks to them I'm learning a lot…
Thanks to them I'm learning a lot faster because they help you to understand everything from scratch. It's the best website that helps people with no background in IT...
Yuliana Cadavid
great course for beginners
great course for beginners, they test your knowledge in every lesson...
Elpunzon
I am enjoying my Codefinity experience…
I am enjoying my Codefinity experience learning Python. The self-paced way of learning is great because I can fit it into my schedule...
Alexandru Alexandru
Is nice to learn from codefinity
Is nice to learn from codefinity. Its easy and have good examples on what I learned here...
jacob Templet
Easy to follow along with and provides…
Easy to follow along with and provides challenge in my every day life. The challenge keeps me wanting to learn day after day...
Elan
Codefinity is a comprehensive learning…
Codefinity is a comprehensive learning tool to help you develop your skills as a software engineer or data scientist. The exercises are fun and a good way to sharpen your skills...
Thibault
First time learning how to code
First time learning how to code and successfully doing so with codefinity - thank you...
Adrien Morel
Well designed for total beginners
Well designed for total beginners, incremental progress and makes me feel confident....
_Gracy
it's simply perfectly well explained
it's simply perfectly well explained! so far I have not experienced any difficulty because everything is so well managed...
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Boost your Tech Skills!
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What you'll get with our subscription:
- Access to 85+ top-rated courses
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- Workspaces for practicing your skills
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