Course Content
Building a Classic Snake Game
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Snake Grow and Collision Detection
Adding Length to the Snake
One of the key dynamics of our snake game is its ability to grow longer as it consumes food. We provide a method, add_length()
, to facilitate this growth:
add_length()
: Increases the length of the snake by one unit and extends its body by duplicating the last segment.
Collision Detection
For collision detection we will implement method in a way to ensure the flexibility of our game:
is_collision(point=None)
: determines if the snake's head collides with any part of its body OR a given point.
Note
The
is_collision()
function checks if a point is colliding with any other points in a list. If you don't specify a point, it automatically checks the first point in the list. This setup gives you the option to check collisions for a specific point or default to the first one in the list if you don't specify any.
These collision detection methods enable us to detect when the snake interacts with itself or fruits, allowing us to handle such situations appropriately within the game logic.
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- Integrate
add_length()
method. - Implement
is_collision()
detection methods.
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