Notice: This page requires JavaScript to function properly.
Please enable JavaScript in your browser settings or update your browser.
Lära Predicates in STL | Working with Predicates and Algorithms
Practice
Projects
Quizzes & Challenges
Quizzes
Challenges
/
C++ Functional Utilities

bookPredicates in STL

Predicates are a fundamental concept in the Standard Template Library (STL) and play a crucial role in making algorithms flexible and reusable. A predicate is any callable entity—such as a function, function pointer, function object, or lambda expression—that takes one or more arguments and returns a boolean value. In the context of STL algorithms, predicates allow you to specify custom conditions for searching, filtering, counting, or transforming elements in a collection.

The importance of predicates lies in their ability to encapsulate logic that determines whether an element satisfies a certain condition. This enables algorithms like std::count_if, std::find_if, and std::remove_if to operate on a wide variety of problems without being tied to a specific criterion. By passing different predicates, you can reuse the same algorithm for different tasks, making your code more modular and expressive.

main.cpp

main.cpp

copy
1234567891011121314151617181920
#include <iostream> #include <vector> #include <algorithm> int main() { std::vector<int> numbers = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; // Lambda predicate to check if a number is even auto is_even = [](int n) { return n % 2 == 0; }; // Use std::count_if with the predicate int even_count = std::count_if(numbers.begin(), numbers.end(), is_even); std::cout << "Number of even numbers: " << even_count << std::endl; return 0; }
question mark

In the context of STL algorithms, what is a predicate?

Select the correct answer

Var allt tydligt?

Hur kan vi förbättra det?

Tack för dina kommentarer!

Avsnitt 2. Kapitel 1

Fråga AI

expand

Fråga AI

ChatGPT

Fråga vad du vill eller prova någon av de föreslagna frågorna för att starta vårt samtal

Suggested prompts:

Can you give some examples of predicates in C++?

How do I write a custom predicate for an STL algorithm?

What are the differences between unary and binary predicates?

bookPredicates in STL

Svep för att visa menyn

Predicates are a fundamental concept in the Standard Template Library (STL) and play a crucial role in making algorithms flexible and reusable. A predicate is any callable entity—such as a function, function pointer, function object, or lambda expression—that takes one or more arguments and returns a boolean value. In the context of STL algorithms, predicates allow you to specify custom conditions for searching, filtering, counting, or transforming elements in a collection.

The importance of predicates lies in their ability to encapsulate logic that determines whether an element satisfies a certain condition. This enables algorithms like std::count_if, std::find_if, and std::remove_if to operate on a wide variety of problems without being tied to a specific criterion. By passing different predicates, you can reuse the same algorithm for different tasks, making your code more modular and expressive.

main.cpp

main.cpp

copy
1234567891011121314151617181920
#include <iostream> #include <vector> #include <algorithm> int main() { std::vector<int> numbers = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; // Lambda predicate to check if a number is even auto is_even = [](int n) { return n % 2 == 0; }; // Use std::count_if with the predicate int even_count = std::count_if(numbers.begin(), numbers.end(), is_even); std::cout << "Number of even numbers: " << even_count << std::endl; return 0; }
question mark

In the context of STL algorithms, what is a predicate?

Select the correct answer

Var allt tydligt?

Hur kan vi förbättra det?

Tack för dina kommentarer!

Avsnitt 2. Kapitel 1
some-alt