Notice: This page requires JavaScript to function properly.
Please enable JavaScript in your browser settings or update your browser.
What are the Principles of OOP? | OOP Principles
C# Beyond Basics
course content

Conteúdo do Curso

C# Beyond Basics

C# Beyond Basics

1. Additional Structures & File Handling
2. Structs & Enumerators
3. Introduction to Object-Oriented Programming (OOP)
4. OOP Essentials
5. OOP Principles

bookWhat are the Principles of OOP?

Object-Oriented Programming (OOP) is based on four important principles:

1. Encapsulation

  • Definition: Encapsulation is the concept of bundling data (attributes) and the methods (functions) that operate on the data into a single unit (a class);
  • Purpose: It helps in hiding the internal details of how an object works, providing a clear interface for interacting with the object for the users of that object.

2. Inheritance

  • Definition: Inheritance allows a new class (subclass or derived class) to inherit the characteristics and behaviors of an existing class (superclass or base class);
  • Purpose: It promotes code reusability and establishes a relationship between classes, making it easier to manage and extend code.

3. Polymorphism

  • Definition: Polymorphism means the ability of a single function or method to work in different ways based on the context or the types of objects it is operating on;
  • Purpose: It enhances flexibility and enables code to be more generic, allowing the same function or method to be used with different types of objects.

4. Abstraction

  • Definition: Abstraction involves simplifying complex systems by modeling classes based on the essential properties and behaviors, while ignoring unnecessary details;
  • Purpose: It helps in managing complexity by focusing on what an object does without needing to understand the internal implementation details. Abstraction allows developers to work at a higher level of abstraction.

These four principles promote the following coding practices:

  • Modularity: Breaking down a program into smaller, self-contained parts, making it easier to understand, develop, and maintain;
  • Reusability: Creating classes and components that can be easily used in different parts of a program or in other programs, reducing the need to rewrite code and promoting efficiency in software development;
  • Maintainability: Designing code in a way that allows for easy updates, bug fixes, and enhancements, ensuring that the software remains manageable and adaptable over time without causing unintended side effects.

We will learn about each principle in detail in the following chapters.

1. What is Inheritance in Object-Oriented Programming?
2. What is Polymorphism in OOP?
3. What is Abstraction in OOP?
4. What is Encapsulation in OOP?
What is Inheritance in Object-Oriented Programming?

What is Inheritance in Object-Oriented Programming?

Selecione a resposta correta

What is Polymorphism in OOP?

What is Polymorphism in OOP?

Selecione a resposta correta

What is Abstraction in OOP?

What is Abstraction in OOP?

Selecione a resposta correta

What is Encapsulation in OOP?

What is Encapsulation in OOP?

Selecione a resposta correta

Tudo estava claro?

Como podemos melhorá-lo?

Obrigado pelo seu feedback!

Seção 5. Capítulo 1
We're sorry to hear that something went wrong. What happened?
some-alt