Conteúdo do Curso
Unity para Iniciantes
Unity para Iniciantes
Pós-processamento e URP
The Package Manager in Unity is a built-in tool that allows developers to easily discover, install, and manage packages or extensions for their Unity projects. These packages can include new features, tools, assets, and services that enhance the functionality and capabilities of Unity.
The Package Manager in Unity is a built-in tool that allows developers to easily discover, install, and manage packages or extensions for their Unity projects. These packages can include new features, tools, assets, and services that enhance the functionality and capabilities of Unity.
Package Manager
How Does it Work?
Optimization: URP helps make your game run faster by using tricks to make things like lighting and shadows look good without using too much processing power.
Customization: with URP, you can change how things look in your game by adjusting settings like colors, lighting, and special effects. It's like using a magic paintbrush to change the colors of your painting.
2D Support: URP also helps with making 2D games. It has tools that are specifically designed to help draw and animate 2D characters and objects.
Easy to Learn: even though it might sound complicated, URP is designed to be easy to learn. There are lots of tutorials and guides available to help you get started.
Como Funciona?
Otimização: O URP ajuda a fazer seu jogo rodar mais rápido usando truques para fazer coisas como iluminação e sombras parecerem boas sem usar muito poder de processamento.
Customização: Com o URP, você pode mudar a aparência das coisas no seu jogo ajustando configurações como cores, iluminação e efeitos especiais. É como usar um pincel mágico para mudar as cores da sua pintura.
Suporte a 2D: O URP também ajuda na criação de jogos 2D. Ele possui ferramentas especificamente projetadas para ajudar a desenhar e animar personagens e objetos 2D.
Fácil de Aprender: Embora possa parecer complicado, o URP é projetado para ser fácil de aprender. Há muitos tutoriais e guias disponíveis para ajudá-lo a começar.
With the GameObject
containing the Post-Process Volume selected, you'll see a "Profile" field in the Inspector.
Drag and drop your Post-Processing Profile asset into this field to assign it to the Post-Process Volume or click on new to create new profile.
Adjust Volume Settings
You can adjust the size, shape, and blending properties of the Post-Process Volume to control where and how the post-processing effects are applied. For example, you can adjust the "Is Global" checkbox to apply effects globally to the entire scene or uncheck it to limit effects to a specific area.
Fine-Tune Post-Processing Effects
Play around with the settings in the Post-Processing Profile to fine-tune the look of your scene.
You can enable/disable effects, adjust their intensity, and customize parameters to achieve the desired visual style.
Brinque com as configurações no perfil de Pós-Processamento para ajustar o visual da sua cena.
Você pode ativar/desativar efeitos, ajustar sua intensidade e personalizar parâmetros para alcançar o estilo visual desejado.
Obrigado pelo seu feedback!