Notice: This page requires JavaScript to function properly.
Please enable JavaScript in your browser settings or update your browser.
Leer Introduction to Rigging | Rigging
Blender Essentials

bookIntroduction to Rigging

Rigging is the process of preparing a character for animation by binding its mesh to an armature, which serves as the character's skeleton.

In Blender, armatures consist of bones that dictate the movement of the character, similar to real bones in a skeleton.

question mark

Select the correct answer

Was alles duidelijk?

Hoe kunnen we het verbeteren?

Bedankt voor je feedback!

Sectie 4. Hoofdstuk 1

Vraag AI

expand

Vraag AI

ChatGPT

Vraag wat u wilt of probeer een van de voorgestelde vragen om onze chat te starten.

Awesome!

Completion rate improved to 5.88

bookIntroduction to Rigging

Veeg om het menu te tonen

Rigging is the process of preparing a character for animation by binding its mesh to an armature, which serves as the character's skeleton.

In Blender, armatures consist of bones that dictate the movement of the character, similar to real bones in a skeleton.

question mark

Select the correct answer

Was alles duidelijk?

Hoe kunnen we het verbeteren?

Bedankt voor je feedback!

Sectie 4. Hoofdstuk 1
some-alt