Challenge: Conditionals and Logic
Let's practice using conditionals and logic in Kotlin!
In this task, you need to determine the type of a variable and write conditional statements to print different messages based on the variable's value. You will be provided with a variable score. Depending on the value of score, you will print:
- "Excellent" if
scoreis greater than or equal to 90 - "Good" if
scoreis between 75 and 89 - "Average" if
scoreis between 50 and 74 - "Poor" if
scoreis less than 50
First, declare the score variable and assign it a value. Then, use conditional statements to print the appropriate message to the console.
Main.kt
1234567891011121314fun main() { var score: Int = ___ // Use if-else statements to print the appropriate message based on the score if (___) { println("Excellent") } else if (___) { println("Good") } else if (___) { println("Average") } else { println("Poor") } }
- Assign a value to the
scorevariable. - Complete the conditions in the if-else statements to check the value of
score. - Print the appropriate message based on the value of
score.
1234567891011121314fun main() { var score: Int = 85 // Use if-else statements to print the appropriate message based on the score if (score >= 90) { println("Excellent") } else if (score >= 75) { println("Good") } else if (score >= 50) { println("Average") } else { println("Poor") } }
Run the code to test different values of score and see the different messages printed to the console!
Bedankt voor je feedback!
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Challenge: Conditionals and Logic
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Let's practice using conditionals and logic in Kotlin!
In this task, you need to determine the type of a variable and write conditional statements to print different messages based on the variable's value. You will be provided with a variable score. Depending on the value of score, you will print:
- "Excellent" if
scoreis greater than or equal to 90 - "Good" if
scoreis between 75 and 89 - "Average" if
scoreis between 50 and 74 - "Poor" if
scoreis less than 50
First, declare the score variable and assign it a value. Then, use conditional statements to print the appropriate message to the console.
Main.kt
1234567891011121314fun main() { var score: Int = ___ // Use if-else statements to print the appropriate message based on the score if (___) { println("Excellent") } else if (___) { println("Good") } else if (___) { println("Average") } else { println("Poor") } }
- Assign a value to the
scorevariable. - Complete the conditions in the if-else statements to check the value of
score. - Print the appropriate message based on the value of
score.
1234567891011121314fun main() { var score: Int = 85 // Use if-else statements to print the appropriate message based on the score if (score >= 90) { println("Excellent") } else if (score >= 75) { println("Good") } else if (score >= 50) { println("Average") } else { println("Poor") } }
Run the code to test different values of score and see the different messages printed to the console!
Bedankt voor je feedback!