Signed vs Unsigned Integers
In C, it is important to understand the difference between signed and unsigned integers. A signed integer can store both positive and negative values, while an unsigned integer can store only non-negative values, including zero. Because of this, unsigned types can represent a larger maximum value using the same amount of memory.
For example, on a typical system where an int is 32 bits, a signed int usually ranges from −2,147,483,648 to 2,147,483,647. An unsigned int, using the same 32 bits, ranges from 0 to 4,294,967,295. Choosing between signed and unsigned depends on the problem you are solving: use signed integers when negative values are possible, and unsigned integers when working with values like counters, sizes, or indexes that are never negative.
signed_unsigned_comparison.c
1234567891011#include <stdio.h> int main() { int signed_val = -1; unsigned int unsigned_val = -1; printf("Signed int assigned -1: %d\n", signed_val); printf("Unsigned int assigned -1: %u\n", unsigned_val); return 0; }
A key difference between signed and unsigned integers is how they handle overflow and underflow. For signed integers, exceeding the valid range results in undefined behavior, meaning the outcome is not guaranteed. Unsigned integers follow modular arithmetic, so values wrap around predictably, for example, subtracting 1 from 0u produces the maximum value of that type.
Their binary representation also differs. Signed integers typically use two’s complement, where the most significant bit represents the sign. Unsigned integers use all bits to store the value.
Because unsigned wraparound is well-defined, it can be useful for low-level or bitwise operations, but it may also cause subtle bugs if negative values are expected.
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Signed vs Unsigned Integers
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In C, it is important to understand the difference between signed and unsigned integers. A signed integer can store both positive and negative values, while an unsigned integer can store only non-negative values, including zero. Because of this, unsigned types can represent a larger maximum value using the same amount of memory.
For example, on a typical system where an int is 32 bits, a signed int usually ranges from −2,147,483,648 to 2,147,483,647. An unsigned int, using the same 32 bits, ranges from 0 to 4,294,967,295. Choosing between signed and unsigned depends on the problem you are solving: use signed integers when negative values are possible, and unsigned integers when working with values like counters, sizes, or indexes that are never negative.
signed_unsigned_comparison.c
1234567891011#include <stdio.h> int main() { int signed_val = -1; unsigned int unsigned_val = -1; printf("Signed int assigned -1: %d\n", signed_val); printf("Unsigned int assigned -1: %u\n", unsigned_val); return 0; }
A key difference between signed and unsigned integers is how they handle overflow and underflow. For signed integers, exceeding the valid range results in undefined behavior, meaning the outcome is not guaranteed. Unsigned integers follow modular arithmetic, so values wrap around predictably, for example, subtracting 1 from 0u produces the maximum value of that type.
Their binary representation also differs. Signed integers typically use two’s complement, where the most significant bit represents the sign. Unsigned integers use all bits to store the value.
Because unsigned wraparound is well-defined, it can be useful for low-level or bitwise operations, but it may also cause subtle bugs if negative values are expected.
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