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Lære Navigating the Blender Interface and Using Object Mode | Introduction to Blender
Blender Essentials

bookNavigating the Blender Interface and Using Object Mode

Note
Definition

The 3D viewport is the main workspace in Blender where you interact with objects and view your scene in three dimensions.

The left panel contains the toolbar, which changes based on the current mode (object, sculpt, texture paint, etc). In object mode, the three most important tools are move, rotate, and scale.

Use hotkeys to constrain transformations: press X, Y, or Z to lock to an axis. The Transform panel in the right sidebar provides precise numeric control for location, rotation, and scale.

Adding New Objects

You can press Shift + A or use the 3D viewport menu to add new objects, called primitives (meshes, curves, lights, etc.). They are the basic building blocks of a Blender scene.

After adding an object, its properties can be customized, such as adjusting the number of sides on a cylinder. Press F9 to reopen the properties menu if it closes, provided the object has not been edited yet.

Hotkeys

Hotkeys are shortcuts used in Blender. Keep in mind that you can customize the keymap in Preferences to suit your workflow. You can find full documentation here:

question mark

Which shortcut is used to add a new object (primitive) to the scene?

Select the correct answer

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Seksjon 1. Kapittel 2

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bookNavigating the Blender Interface and Using Object Mode

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Note
Definition

The 3D viewport is the main workspace in Blender where you interact with objects and view your scene in three dimensions.

The left panel contains the toolbar, which changes based on the current mode (object, sculpt, texture paint, etc). In object mode, the three most important tools are move, rotate, and scale.

Use hotkeys to constrain transformations: press X, Y, or Z to lock to an axis. The Transform panel in the right sidebar provides precise numeric control for location, rotation, and scale.

Adding New Objects

You can press Shift + A or use the 3D viewport menu to add new objects, called primitives (meshes, curves, lights, etc.). They are the basic building blocks of a Blender scene.

After adding an object, its properties can be customized, such as adjusting the number of sides on a cylinder. Press F9 to reopen the properties menu if it closes, provided the object has not been edited yet.

Hotkeys

Hotkeys are shortcuts used in Blender. Keep in mind that you can customize the keymap in Preferences to suit your workflow. You can find full documentation here:

question mark

Which shortcut is used to add a new object (primitive) to the scene?

Select the correct answer

Alt var klart?

Hvordan kan vi forbedre det?

Takk for tilbakemeldingene dine!

Seksjon 1. Kapittel 2
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