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Lære Challenge: Pet and Owner Relationship | Classes Advanced
Java Extended
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Kursinnhold

Java Extended

Java Extended

1. Deep Java Structure
2. Methods
3. String Advanced
4. Classes
5. Classes Advanced

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Challenge: Pet and Owner Relationship

Oppgave

Swipe to start coding

  1. In the main method, create a Pet object called Garfield.
  2. Create an Owner object named Bob. Assign Bob as the owner of Garfield.
  3. Create a Pet object named Ben.
  4. Create an Owner object named Alice. Assign Alice as the owner of Ben.
  5. (Optional) You can also create your own pet and owner if you'd like.

Løsning

java

solution

Switch to desktopBytt til skrivebordet for virkelighetspraksisFortsett der du er med et av alternativene nedenfor
Alt var klart?

Hvordan kan vi forbedre det?

Takk for tilbakemeldingene dine!

Seksjon 5. Kapittel 2
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book
Challenge: Pet and Owner Relationship

Oppgave

Swipe to start coding

  1. In the main method, create a Pet object called Garfield.
  2. Create an Owner object named Bob. Assign Bob as the owner of Garfield.
  3. Create a Pet object named Ben.
  4. Create an Owner object named Alice. Assign Alice as the owner of Ben.
  5. (Optional) You can also create your own pet and owner if you'd like.

Løsning

java

solution

Switch to desktopBytt til skrivebordet for virkelighetspraksisFortsett der du er med et av alternativene nedenfor
Alt var klart?

Hvordan kan vi forbedre det?

Takk for tilbakemeldingene dine!

Seksjon 5. Kapittel 2
Switch to desktopBytt til skrivebordet for virkelighetspraksisFortsett der du er med et av alternativene nedenfor
Vi beklager at noe gikk galt. Hva skjedde?
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