Introduction to Rigging
Rigging is the process of preparing a character for animation by binding its mesh to an armature, which serves as the character's skeleton.
In Blender, armatures consist of bones that dictate the movement of the character, similar to real bones in a skeleton.
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Osio 4. Luku 1
Kysy tekoälyä
Kysy tekoälyä
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Completion arvosana parantunut arvoon 5.88
Introduction to Rigging
Pyyhkäise näyttääksesi valikon
Rigging is the process of preparing a character for animation by binding its mesh to an armature, which serves as the character's skeleton.
In Blender, armatures consist of bones that dictate the movement of the character, similar to real bones in a skeleton.
Oliko kaikki selvää?
Kiitos palautteestasi!
Osio 4. Luku 1