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Pointers Brief Overview | Pointers and Structs
C Structs
course content

Contenido del Curso

C Structs

C Structs

1. Introduction to Structs
2. Pointers and Structs
3. Structs and Memory
4. Advanced Structs Usage
5. Implementing Data Structures

Pointers Brief Overview

To go through the following chapters, I suggest briefly repeating the pointers in the C programming language.

Note

If you are not familiar with the basic skills of working with the C programming language, we recommend taking our basic C programming language course: C Basic

Dereferencing Operator

A pointer is a variable that contains the address of another object.

Dereference operator "*" returns the value stored at the address.

Declaring and initializing a pointer looks like this:

c

main

copy
12345678
#include <stdio.h> int main() { int* pName = NULL; printf("%p\n", pName); // `%p` is a specifier for a pointer return 0; }

Referencing Operator &

The "&" operator returns the address of an object:

c

main

copy
12345678
#include <stdio.h> int main() { int variable; printf("%p\n", &variable); return 0; }

A variable of pointer type is used to store the address, which is returned by the & operator.

To "unpack" the contents at the specified address, you must use the * operator on a variable of type pointer.

c

main

copy
12345678910
#include <stdio.h> int main() { int variable = 1024; int* pVariable = &variable; printf("Address: %p\n", pVariable); // `%p` specifier for a pointer printf("Returned value by address: %d\n", *(pVariable)); // using `*` to pointer return 0; }

Tarea

  1. Declare and initialize any variable with any value;
  2. Declare a pointer to the same data type as your variable;
  3. Assign the address of a variable to a pointer;
  4. Display an address of your variable;
  5. Display the value of the variable by the pointer.

Tarea

  1. Declare and initialize any variable with any value;
  2. Declare a pointer to the same data type as your variable;
  3. Assign the address of a variable to a pointer;
  4. Display an address of your variable;
  5. Display the value of the variable by the pointer.

Cambia al escritorio para practicar en el mundo realContinúe desde donde se encuentra utilizando una de las siguientes opciones

¿Todo estuvo claro?

Sección 2. Capítulo 1
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Pointers Brief Overview

To go through the following chapters, I suggest briefly repeating the pointers in the C programming language.

Note

If you are not familiar with the basic skills of working with the C programming language, we recommend taking our basic C programming language course: C Basic

Dereferencing Operator

A pointer is a variable that contains the address of another object.

Dereference operator "*" returns the value stored at the address.

Declaring and initializing a pointer looks like this:

c

main

copy
12345678
#include <stdio.h> int main() { int* pName = NULL; printf("%p\n", pName); // `%p` is a specifier for a pointer return 0; }

Referencing Operator &

The "&" operator returns the address of an object:

c

main

copy
12345678
#include <stdio.h> int main() { int variable; printf("%p\n", &variable); return 0; }

A variable of pointer type is used to store the address, which is returned by the & operator.

To "unpack" the contents at the specified address, you must use the * operator on a variable of type pointer.

c

main

copy
12345678910
#include <stdio.h> int main() { int variable = 1024; int* pVariable = &variable; printf("Address: %p\n", pVariable); // `%p` specifier for a pointer printf("Returned value by address: %d\n", *(pVariable)); // using `*` to pointer return 0; }

Tarea

  1. Declare and initialize any variable with any value;
  2. Declare a pointer to the same data type as your variable;
  3. Assign the address of a variable to a pointer;
  4. Display an address of your variable;
  5. Display the value of the variable by the pointer.

Tarea

  1. Declare and initialize any variable with any value;
  2. Declare a pointer to the same data type as your variable;
  3. Assign the address of a variable to a pointer;
  4. Display an address of your variable;
  5. Display the value of the variable by the pointer.

Cambia al escritorio para practicar en el mundo realContinúe desde donde se encuentra utilizando una de las siguientes opciones

¿Todo estuvo claro?

Sección 2. Capítulo 1
toggle bottom row

Pointers Brief Overview

To go through the following chapters, I suggest briefly repeating the pointers in the C programming language.

Note

If you are not familiar with the basic skills of working with the C programming language, we recommend taking our basic C programming language course: C Basic

Dereferencing Operator

A pointer is a variable that contains the address of another object.

Dereference operator "*" returns the value stored at the address.

Declaring and initializing a pointer looks like this:

c

main

copy
12345678
#include <stdio.h> int main() { int* pName = NULL; printf("%p\n", pName); // `%p` is a specifier for a pointer return 0; }

Referencing Operator &

The "&" operator returns the address of an object:

c

main

copy
12345678
#include <stdio.h> int main() { int variable; printf("%p\n", &variable); return 0; }

A variable of pointer type is used to store the address, which is returned by the & operator.

To "unpack" the contents at the specified address, you must use the * operator on a variable of type pointer.

c

main

copy
12345678910
#include <stdio.h> int main() { int variable = 1024; int* pVariable = &variable; printf("Address: %p\n", pVariable); // `%p` specifier for a pointer printf("Returned value by address: %d\n", *(pVariable)); // using `*` to pointer return 0; }

Tarea

  1. Declare and initialize any variable with any value;
  2. Declare a pointer to the same data type as your variable;
  3. Assign the address of a variable to a pointer;
  4. Display an address of your variable;
  5. Display the value of the variable by the pointer.

Tarea

  1. Declare and initialize any variable with any value;
  2. Declare a pointer to the same data type as your variable;
  3. Assign the address of a variable to a pointer;
  4. Display an address of your variable;
  5. Display the value of the variable by the pointer.

Cambia al escritorio para practicar en el mundo realContinúe desde donde se encuentra utilizando una de las siguientes opciones

¿Todo estuvo claro?

To go through the following chapters, I suggest briefly repeating the pointers in the C programming language.

Note

If you are not familiar with the basic skills of working with the C programming language, we recommend taking our basic C programming language course: C Basic

Dereferencing Operator

A pointer is a variable that contains the address of another object.

Dereference operator "*" returns the value stored at the address.

Declaring and initializing a pointer looks like this:

c

main

copy
12345678
#include <stdio.h> int main() { int* pName = NULL; printf("%p\n", pName); // `%p` is a specifier for a pointer return 0; }

Referencing Operator &

The "&" operator returns the address of an object:

c

main

copy
12345678
#include <stdio.h> int main() { int variable; printf("%p\n", &variable); return 0; }

A variable of pointer type is used to store the address, which is returned by the & operator.

To "unpack" the contents at the specified address, you must use the * operator on a variable of type pointer.

c

main

copy
12345678910
#include <stdio.h> int main() { int variable = 1024; int* pVariable = &variable; printf("Address: %p\n", pVariable); // `%p` specifier for a pointer printf("Returned value by address: %d\n", *(pVariable)); // using `*` to pointer return 0; }

Tarea

  1. Declare and initialize any variable with any value;
  2. Declare a pointer to the same data type as your variable;
  3. Assign the address of a variable to a pointer;
  4. Display an address of your variable;
  5. Display the value of the variable by the pointer.

Cambia al escritorio para practicar en el mundo realContinúe desde donde se encuentra utilizando una de las siguientes opciones
Sección 2. Capítulo 1
Cambia al escritorio para practicar en el mundo realContinúe desde donde se encuentra utilizando una de las siguientes opciones
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