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Creating Simple GUI Applications | Java GUI Development
Advanced Java 2077
course content

Contenido del Curso

Advanced Java 2077

Advanced Java 2077

1. Data Structures
2. Sorting and Searching
3. Concurrent Programming
4. Input-Output (I-O) and Networking
5. Java GUI Development

bookCreating Simple GUI Applications

In this chapter, we will learn how to create a simple GUI application using the elements we have discussed so far, such as buttons, labels, text fields, and event listeners.

Step 1: Create a New Project

The first step in creating a GUI application is to create a new project in your preferred IDE. For this example, we will use Eclipse as our IDE. To create a new project in Eclipse, follow these steps:

  • Select File > New > Java Project.
  • Enter a name for your project and click Next.
  • Select Create a project in workspace and click Finish.

Step 2: Create a JFrame

The next step is to create a JFrame, which is the main window of your GUI application. To create a JFrame in Java Swing, you can use the JFrame class, like this.

java

Main

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// This package is employed to run code on Codefinity. package com.example; // It is not required to be written in typical IDEs. import javax.swing.JFrame; public class MyFrame extends JFrame { public MyFrame() { super("My Frame"); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(400, 300); setVisible(true); } public static void main(String[] args) { new MyFrame(); } }

This code creates a new JFrame called "My Frame" with a size of 400x300 pixels. The setDefaultCloseOperation() method sets the default close operation for the JFrame, and the setVisible() method makes the JFrame visible.

Step 3: Add Components

The next step is to add components to the JFrame. In this example, we will add a JLabel and a JTextField to the JFrame. To add components to a JFrame in Java Swing, you can use the add() method, like this:

java

Main

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// This package is employed to run code on Codefinity. package com.example; // It is not required to be written in typical IDEs. import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JTextField; public class MyFrame extends JFrame { public MyFrame() { super("My Frame"); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(400, 300); JLabel label = new JLabel("Enter your name:"); add(label); JTextField textField = new JTextField(); add(textField); setVisible(true); } public static void main(String[] args) { new MyFrame(); } }

This code creates a new JLabel with the text "Enter your name:" and a JTextField. The add() method is used to add the components to the JFrame.

Step 4: Add Event Listeners

The final step is to add event listeners to the components. In this example, we will add an ActionListener to the JTextField to handle the user input. To add an ActionListener to a JTextField in Java Swing, you can use the addActionListener() method, like this:

java

Main

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// This package is employed to run code on Codefinity. package com.example; // It is not required to be written in typical IDEs. import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JTextField; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; public class MyFrame extends JFrame { public MyFrame() { super("My Frame"); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(400, 300); JLabel label = new JLabel("Enter your name:"); add(label); JTextField textField = new JTextField(); add(textField); textField.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { String name = textField.getText(); label.setText("Hello, " + name + "!"); } }); setVisible(true); } public static void main(String[] args) { new MyFrame(); } }

This code adds an ActionListener to the JTextField. When the user presses the Enter key, the actionPerformed() method is called, and the text in the JTextField is displayed in the JLabel with the message "Hello, [name]!".

Additional Tips

Here are some additional tips for creating advanced GUI applications in Java:

  • Use layout managers to position and size components on the JFrame.
  • Use different types of components, such as JButtons, JCheckBoxes, JRadioButtons, and JLists, to create a more complex user interface.
  • Use dialog boxes to display messages or prompt the user for input.
  • Use threads to perform long-running tasks in the background and keep the user interface responsive.

By mastering these techniques and using them in your Java GUI applications, you can create applications that are both functional and visually appealing. With practice and experimentation, you can become proficient in Java GUI development and create applications that meet the needs of your users.

1. Which class is used to create the main window of a GUI application in Java Swing?
2. What is the method used to add components to a JFrame in Java Swing?
Which class is used to create the main window of a GUI application in Java Swing?

Which class is used to create the main window of a GUI application in Java Swing?

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What is the method used to add components to a JFrame in Java Swing?

What is the method used to add components to a JFrame in Java Swing?

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Sección 5. Capítulo 5
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