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const | Variables and Data Types
Introduction to JavaScript
course content

Contenido del Curso

Introduction to JavaScript

Introduction to JavaScript

1. Basic Concepts
2. Variables and Data Types
3. Basic Operations
4. Conditional Statements
5. Loops
6. Functions

const

Another way to define a variable in JavaScript is using the const keyword. The primary difference between let and const is that variables created using const cannot change their values, whereas using the let keyword allows changes to the variable's value.

Let's compare the behavior of variables using let and const. Take a look at the following example where we can change the value of the a variable:

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// A variable changing let a = 5; console.log(a); // Print the initial value of `a` a = 10; console.log(a); // Print the updated value of `a`
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In contrast, let's examine the behavior of the b variable. We will encounter an error: TypeError: Assignment to a constant variable.

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// A constant cannot be changed const b = 7; console.log(b); // Print the initial value of `b` // Attempting to reassign a `const` variable will result in an error b = 8; // This line will throw an error: "TypeError: Assignment to constant variable." console.log(b);
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Usage

Constants are used as immutable variables. You can define a constant once and use it multiple times.

Constants provide data integrity while allowing for quick refactoring.

Note

Refactoring involves making structural changes to the code, such as modifying values, variable/function names, and more.

For example, consider maxHeight for site elements. You can release a site update by changing the maximum height of elements with just one modification in the code. However, it's important to note that you cannot change the maximum height during runtime, ensuring data integrity.

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const maxHeight = 250; console.log(maxHeight - 15); console.log(maxHeight - 12); console.log(maxHeight - 5); console.log(maxHeight - 13); console.log(maxHeight - 22); console.log(maxHeight - 52);
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question-icon

Define a constant variable:

= 50;

Click or drag`n`drop items and fill in the blanks

¿Todo estuvo claro?

Sección 2. Capítulo 3
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