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Lernen Navigating the Blender Interface and Using Object Mode | Introduction to Blender
Blender Essentials
course content

Kursinhalt

Blender Essentials

Blender Essentials

1. Introduction to Blender
2. Modelling
3. Material and Textures
4. Rigging

book
Navigating the Blender Interface and Using Object Mode

The left panel contains the toolbar, which changes based on the current mode (object, sculpt, texture paint, etc). Now we will use the object mode. The three most important tools in object mode are the move, rotate, and scale tools.

You can use hotkeys to quickly access these tools: by x, y, or z to constrain to an axis. The Transform panel in the sidebar provides precise control over object transformations.

Adding New Objects

Press Shift + A or use the 3D viewport menu to add new objects, called primitives (meshes, curves, lights, etc.). They are the basic building blocks of a Blender scene.

After adding an object, you can customize its properties, like the number of sides on a cylinder. Press F9 to reopen the properties menu if it closes, as long as you haven't edited the object yet.

Hotkeys

Hotkeys are shortcuts used in Blender. Keep in mind that you can customize the keymap in Preferences to suit your workflow. You can find full documentation here:

question mark

Which shortcut is used to add a new object (primitive) to the scene?

Select the correct answer

War alles klar?

Wie können wir es verbessern?

Danke für Ihr Feedback!

Abschnitt 1. Kapitel 2

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course content

Kursinhalt

Blender Essentials

Blender Essentials

1. Introduction to Blender
2. Modelling
3. Material and Textures
4. Rigging

book
Navigating the Blender Interface and Using Object Mode

The left panel contains the toolbar, which changes based on the current mode (object, sculpt, texture paint, etc). Now we will use the object mode. The three most important tools in object mode are the move, rotate, and scale tools.

You can use hotkeys to quickly access these tools: by x, y, or z to constrain to an axis. The Transform panel in the sidebar provides precise control over object transformations.

Adding New Objects

Press Shift + A or use the 3D viewport menu to add new objects, called primitives (meshes, curves, lights, etc.). They are the basic building blocks of a Blender scene.

After adding an object, you can customize its properties, like the number of sides on a cylinder. Press F9 to reopen the properties menu if it closes, as long as you haven't edited the object yet.

Hotkeys

Hotkeys are shortcuts used in Blender. Keep in mind that you can customize the keymap in Preferences to suit your workflow. You can find full documentation here:

question mark

Which shortcut is used to add a new object (primitive) to the scene?

Select the correct answer

War alles klar?

Wie können wir es verbessern?

Danke für Ihr Feedback!

Abschnitt 1. Kapitel 2
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