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Lære Circles and Arcs | Canvas Setup and Drawing Fundamentals
JavaScript Canvas Drawing and Animation

bookCircles and Arcs

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When you use the arc() method on a canvas context, you can draw circles and arcs by defining several parameters. The arc() method takes these arguments: the x and y coordinates for the center of the circle, the radius, the start angle, the end angle, and a boolean for the drawing direction (anticlockwise or clockwise). The angles are measured in radians, not degrees. A full circle uses a start angle of 0 and an end angle of 2 * Math.PI. The direction parameter is optional; false means clockwise, and true means anticlockwise.

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You can combine arcs and straight lines to build more complex shapes. For instance, by connecting lines to the start or end points of an arc, you can create pie slices, rounded rectangles, or even cartoon-like figures. Use beginPath() before starting a new shape, and connect your arcs with lineTo() or moveTo() as needed. Experiment with different angles and directions to achieve the shape you want.

1. Which method is commonly used to draw a circle on the canvas?

2. What does the startAngle and endAngle parameter in arc() represent?

question mark

Which method is commonly used to draw a circle on the canvas?

Select the correct answer

question mark

What does the startAngle and endAngle parameter in arc() represent?

Select the correct answer

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Sektion 1. Kapitel 6

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index.html

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When you use the arc() method on a canvas context, you can draw circles and arcs by defining several parameters. The arc() method takes these arguments: the x and y coordinates for the center of the circle, the radius, the start angle, the end angle, and a boolean for the drawing direction (anticlockwise or clockwise). The angles are measured in radians, not degrees. A full circle uses a start angle of 0 and an end angle of 2 * Math.PI. The direction parameter is optional; false means clockwise, and true means anticlockwise.

index.html

index.html

copy

You can combine arcs and straight lines to build more complex shapes. For instance, by connecting lines to the start or end points of an arc, you can create pie slices, rounded rectangles, or even cartoon-like figures. Use beginPath() before starting a new shape, and connect your arcs with lineTo() or moveTo() as needed. Experiment with different angles and directions to achieve the shape you want.

1. Which method is commonly used to draw a circle on the canvas?

2. What does the startAngle and endAngle parameter in arc() represent?

question mark

Which method is commonly used to draw a circle on the canvas?

Select the correct answer

question mark

What does the startAngle and endAngle parameter in arc() represent?

Select the correct answer

Var alt klart?

Hvordan kan vi forbedre det?

Tak for dine kommentarer!

Sektion 1. Kapitel 6
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