Introduction to Rigging
Rigging is the process of preparing a character for animation by binding its mesh to an armature, which serves as the character's skeleton.
In Blender, armatures consist of bones that dictate the movement of the character, similar to real bones in a skeleton.
Var alt klart?
Tak for dine kommentarer!
Sektion 4. Kapitel 1
Spørg AI
Spørg AI
Spørg om hvad som helst eller prøv et af de foreslåede spørgsmål for at starte vores chat
Awesome!
Completion rate improved to 5.88
Introduction to Rigging
Stryg for at vise menuen
Rigging is the process of preparing a character for animation by binding its mesh to an armature, which serves as the character's skeleton.
In Blender, armatures consist of bones that dictate the movement of the character, similar to real bones in a skeleton.
Var alt klart?
Tak for dine kommentarer!
Sektion 4. Kapitel 1