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Lære Challenge: Animal Information Display | Classes Advanced
Java Extended
course content

Kursusindhold

Java Extended

Java Extended

1. Deep Java Structure
2. Methods
3. String Advanced
4. Classes
5. Classes Advanced

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Challenge: Animal Information Display

Opgave

Swipe to start coding

Your task is to bypass the private access modifier and create two objects with the necessary parameters, then display them.

  1. Create two objects of the Animal class — one for a cat and one for a dog.
    • You need to create an object cat of the Animal class with the type "Cat", name "Garfield", and color "Red".
    • You also need to create an object dog of the Animal class with the type "Dog", name "Maks", and color "Black".
  2. Create and use the Animal(String type, String name, String color) constructor to pass the parameters type, name, and color for each object.
  3. After creating the objects, use System.out.println() to print information about each animal.

Løsning

java

solution

Switch to desktopSkift til skrivebord for at øve i den virkelige verdenFortsæt der, hvor du er, med en af nedenstående muligheder
Var alt klart?

Hvordan kan vi forbedre det?

Tak for dine kommentarer!

Sektion 5. Kapitel 4
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book
Challenge: Animal Information Display

Opgave

Swipe to start coding

Your task is to bypass the private access modifier and create two objects with the necessary parameters, then display them.

  1. Create two objects of the Animal class — one for a cat and one for a dog.
    • You need to create an object cat of the Animal class with the type "Cat", name "Garfield", and color "Red".
    • You also need to create an object dog of the Animal class with the type "Dog", name "Maks", and color "Black".
  2. Create and use the Animal(String type, String name, String color) constructor to pass the parameters type, name, and color for each object.
  3. After creating the objects, use System.out.println() to print information about each animal.

Løsning

java

solution

Switch to desktopSkift til skrivebord for at øve i den virkelige verdenFortsæt der, hvor du er, med en af nedenstående muligheder
Var alt klart?

Hvordan kan vi forbedre det?

Tak for dine kommentarer!

Sektion 5. Kapitel 4
Switch to desktopSkift til skrivebord for at øve i den virkelige verdenFortsæt der, hvor du er, med en af nedenstående muligheder
Vi beklager, at noget gik galt. Hvad skete der?
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