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Already Used | Main Body
Beginner Final Project: Hangman
course content

Course Content

Beginner Final Project: Hangman

Beginner Final Project: Hangman

1. Game Word
2. Hints
3. Main Body

Already Used

What if the user is trying to use the letter that has been already used? We need to 'punish' the user by decreasing warnings_remaining(or guesses_remaining if there are no warnings left). We are saving all letters that have been used into the used_letters variable.

**Scroll down to see the full code!

Task

  1. Decrease the warnings_remaining.
  2. Set condition if the warnings_remaining is lower than 0.
  3. Decrease the guesses_remaining.

Task

  1. Decrease the warnings_remaining.
  2. Set condition if the warnings_remaining is lower than 0.
  3. Decrease the guesses_remaining.

Switch to desktop for real-world practiceContinue from where you are using one of the options below

Everything was clear?

Section 3. Chapter 3
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Already Used

What if the user is trying to use the letter that has been already used? We need to 'punish' the user by decreasing warnings_remaining(or guesses_remaining if there are no warnings left). We are saving all letters that have been used into the used_letters variable.

**Scroll down to see the full code!

Task

  1. Decrease the warnings_remaining.
  2. Set condition if the warnings_remaining is lower than 0.
  3. Decrease the guesses_remaining.

Task

  1. Decrease the warnings_remaining.
  2. Set condition if the warnings_remaining is lower than 0.
  3. Decrease the guesses_remaining.

Switch to desktop for real-world practiceContinue from where you are using one of the options below

Everything was clear?

Section 3. Chapter 3
toggle bottom row

Already Used

What if the user is trying to use the letter that has been already used? We need to 'punish' the user by decreasing warnings_remaining(or guesses_remaining if there are no warnings left). We are saving all letters that have been used into the used_letters variable.

**Scroll down to see the full code!

Task

  1. Decrease the warnings_remaining.
  2. Set condition if the warnings_remaining is lower than 0.
  3. Decrease the guesses_remaining.

Task

  1. Decrease the warnings_remaining.
  2. Set condition if the warnings_remaining is lower than 0.
  3. Decrease the guesses_remaining.

Switch to desktop for real-world practiceContinue from where you are using one of the options below

Everything was clear?

What if the user is trying to use the letter that has been already used? We need to 'punish' the user by decreasing warnings_remaining(or guesses_remaining if there are no warnings left). We are saving all letters that have been used into the used_letters variable.

**Scroll down to see the full code!

Task

  1. Decrease the warnings_remaining.
  2. Set condition if the warnings_remaining is lower than 0.
  3. Decrease the guesses_remaining.

Switch to desktop for real-world practiceContinue from where you are using one of the options below
Section 3. Chapter 3
Switch to desktop for real-world practiceContinue from where you are using one of the options below
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