Tracking Moves and Time
The game is fun and rewarding, let's make it more engaging by tracking how well the player performs. We'll count their moves and measure their time, then show the results when the game ends.
Here's what we'll add in this step.
- One move equals flipping two cards;
- The counter increases every time the player makes a new attempt.
- Starts when the first card is flipped;
- Pauses whenever a Fun Fact pop-up is open;
- Resumes when the pop-up is closed;
- Stops completely once the final pair is matched.
Alongside the "You won! π" message, also show the player's total moves and total time.
Both the move counter and timer should reset properly when the player starts again.
Thanks for your feedback!
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Tracking Moves and Time
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The game is fun and rewarding, let's make it more engaging by tracking how well the player performs. We'll count their moves and measure their time, then show the results when the game ends.
Here's what we'll add in this step.
- One move equals flipping two cards;
- The counter increases every time the player makes a new attempt.
- Starts when the first card is flipped;
- Pauses whenever a Fun Fact pop-up is open;
- Resumes when the pop-up is closed;
- Stops completely once the final pair is matched.
Alongside the "You won! π" message, also show the player's total moves and total time.
Both the move counter and timer should reset properly when the player starts again.
Thanks for your feedback!