Building the Play Screen
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Once the player chooses a topic, the game requires a play screen where the real action takes place. This is the heart of the memory challenge, with all the cards laid out for matching.
On the play screen, you'll:
- Show a friendly header and a small label with the chosen topic;
- Display a centered board with 20 cards (10 matching pairs) based on that topic's emojis;
- Start with all cards face-down;
- Add smooth 3D flip animations when a card is tapped;
- Keep gameplay logic simple:
- If two flipped cards match → they stay open;
- If they don't match → they flip back after a short delay;
- While two cards are being checked, no other cards can flip.
We are ready for the play screen. After a topic is chosen, show a friendly header and a small label with that topic. Below it, build a centered board with twenty cards (ten matching pairs) using emojis from the chosen topic. All cards start face-down with a playful back design. When a card is tapped, it should flip smoothly with a nice 3D animation to reveal the emoji. When two cards are flipped, if they match, they stay open, if they don't, they turn back after a short delay. While two cards are being checked, no other cards should flip. The design should stay bright, rounded, and playful, and look good on both phones and laptops.
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