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Introduction to Generators | Iterators and Generators
Python Advanced Concepts
course content

Course Content

Python Advanced Concepts

Python Advanced Concepts

1. Modules and Imports
2. Error Handling
3. File Handling
4. Pytest Framework
5. Unittest Framework
6. Iterators and Generators

bookIntroduction to Generators

Generators simplify lazy evaluation by providing a concise and readable way to create iterators. While an iterator is implemented as a class with the __iter__() and __next__() methods, a generator is implemented as a function that uses the yield keyword to produce values one at a time. Generators maintain their state automatically between calls, making them more intuitive and efficient for many use cases.

A generator is a special type of function that:

  1. Uses the yield keyword instead of return;
  2. Pauses execution and retains its state when yield is called;
  3. Resumes execution from where it left off when the generator is called again.
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def example_generator(): yield "First value" yield "Second value" yield "Third value" gen = example_generator() print(next(gen)) # Output: First value print(next(gen)) # Output: Second value print(next(gen)) # Output: Third value
copy
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import random def limited_dice_roller(num_rolls): for _ in range(num_rolls): yield random.randint(1, 6) # Using the limited dice roller print("Rolling the dice:") for roll in limited_dice_roller(5): print(f"Rolled: {roll}")
copy

Differences Between Iterator and Generator

Task
test

Swipe to show code editor

In the previous task, you implemented an infinite dice roller using a custom iterator class. Now, you will simplify the same functionality by using a generator function. Generators provide a concise and readable way to produce values lazily using the yield keyword.

  1. Define the generator function. Use the yield keyword inside the dice_roller function to produce random dice rolls between 1 and 6. Use the random.randint() function to simulate each roll.
  2. Call the dice_roller() function to create a generator object and assign it to the variable dice_generator.
  3. Use a for loop with enumerate() to iterate over the generator. Stop the iteration after 10 rolls using an if condition and the break statement.

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Section 6. Chapter 4
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bookIntroduction to Generators

Generators simplify lazy evaluation by providing a concise and readable way to create iterators. While an iterator is implemented as a class with the __iter__() and __next__() methods, a generator is implemented as a function that uses the yield keyword to produce values one at a time. Generators maintain their state automatically between calls, making them more intuitive and efficient for many use cases.

A generator is a special type of function that:

  1. Uses the yield keyword instead of return;
  2. Pauses execution and retains its state when yield is called;
  3. Resumes execution from where it left off when the generator is called again.
123456789
def example_generator(): yield "First value" yield "Second value" yield "Third value" gen = example_generator() print(next(gen)) # Output: First value print(next(gen)) # Output: Second value print(next(gen)) # Output: Third value
copy
12345678910
import random def limited_dice_roller(num_rolls): for _ in range(num_rolls): yield random.randint(1, 6) # Using the limited dice roller print("Rolling the dice:") for roll in limited_dice_roller(5): print(f"Rolled: {roll}")
copy

Differences Between Iterator and Generator

Task
test

Swipe to show code editor

In the previous task, you implemented an infinite dice roller using a custom iterator class. Now, you will simplify the same functionality by using a generator function. Generators provide a concise and readable way to produce values lazily using the yield keyword.

  1. Define the generator function. Use the yield keyword inside the dice_roller function to produce random dice rolls between 1 and 6. Use the random.randint() function to simulate each roll.
  2. Call the dice_roller() function to create a generator object and assign it to the variable dice_generator.
  3. Use a for loop with enumerate() to iterate over the generator. Stop the iteration after 10 rolls using an if condition and the break statement.

Switch to desktopSwitch to desktop for real-world practiceContinue from where you are using one of the options below
Everything was clear?

How can we improve it?

Thanks for your feedback!

Section 6. Chapter 4
toggle bottom row

bookIntroduction to Generators

Generators simplify lazy evaluation by providing a concise and readable way to create iterators. While an iterator is implemented as a class with the __iter__() and __next__() methods, a generator is implemented as a function that uses the yield keyword to produce values one at a time. Generators maintain their state automatically between calls, making them more intuitive and efficient for many use cases.

A generator is a special type of function that:

  1. Uses the yield keyword instead of return;
  2. Pauses execution and retains its state when yield is called;
  3. Resumes execution from where it left off when the generator is called again.
123456789
def example_generator(): yield "First value" yield "Second value" yield "Third value" gen = example_generator() print(next(gen)) # Output: First value print(next(gen)) # Output: Second value print(next(gen)) # Output: Third value
copy
12345678910
import random def limited_dice_roller(num_rolls): for _ in range(num_rolls): yield random.randint(1, 6) # Using the limited dice roller print("Rolling the dice:") for roll in limited_dice_roller(5): print(f"Rolled: {roll}")
copy

Differences Between Iterator and Generator

Task
test

Swipe to show code editor

In the previous task, you implemented an infinite dice roller using a custom iterator class. Now, you will simplify the same functionality by using a generator function. Generators provide a concise and readable way to produce values lazily using the yield keyword.

  1. Define the generator function. Use the yield keyword inside the dice_roller function to produce random dice rolls between 1 and 6. Use the random.randint() function to simulate each roll.
  2. Call the dice_roller() function to create a generator object and assign it to the variable dice_generator.
  3. Use a for loop with enumerate() to iterate over the generator. Stop the iteration after 10 rolls using an if condition and the break statement.

Switch to desktopSwitch to desktop for real-world practiceContinue from where you are using one of the options below
Everything was clear?

How can we improve it?

Thanks for your feedback!

Generators simplify lazy evaluation by providing a concise and readable way to create iterators. While an iterator is implemented as a class with the __iter__() and __next__() methods, a generator is implemented as a function that uses the yield keyword to produce values one at a time. Generators maintain their state automatically between calls, making them more intuitive and efficient for many use cases.

A generator is a special type of function that:

  1. Uses the yield keyword instead of return;
  2. Pauses execution and retains its state when yield is called;
  3. Resumes execution from where it left off when the generator is called again.
123456789
def example_generator(): yield "First value" yield "Second value" yield "Third value" gen = example_generator() print(next(gen)) # Output: First value print(next(gen)) # Output: Second value print(next(gen)) # Output: Third value
copy
12345678910
import random def limited_dice_roller(num_rolls): for _ in range(num_rolls): yield random.randint(1, 6) # Using the limited dice roller print("Rolling the dice:") for roll in limited_dice_roller(5): print(f"Rolled: {roll}")
copy

Differences Between Iterator and Generator

Task
test

Swipe to show code editor

In the previous task, you implemented an infinite dice roller using a custom iterator class. Now, you will simplify the same functionality by using a generator function. Generators provide a concise and readable way to produce values lazily using the yield keyword.

  1. Define the generator function. Use the yield keyword inside the dice_roller function to produce random dice rolls between 1 and 6. Use the random.randint() function to simulate each roll.
  2. Call the dice_roller() function to create a generator object and assign it to the variable dice_generator.
  3. Use a for loop with enumerate() to iterate over the generator. Stop the iteration after 10 rolls using an if condition and the break statement.

Switch to desktopSwitch to desktop for real-world practiceContinue from where you are using one of the options below
Section 6. Chapter 4
Switch to desktopSwitch to desktop for real-world practiceContinue from where you are using one of the options below
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